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Author Topic: 100% woking !fastfinish saving stats  (Read 903 times)
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Inhuman_
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« on: August 09, 2012, 04:18:11 PM »

anyone get this?
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« on: August 09, 2012, 04:18:11 PM »

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uakf.b
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« Reply #1 on: August 09, 2012, 04:31:19 PM »

It's not possible. Although you might be able to save kills and deaths, things like assists, creep kills, creep deaths aren't sent until after the tree or throne dies.
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Inhuman_
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« Reply #2 on: August 09, 2012, 06:19:07 PM »

on iccup server if you type ff it save whole statistic, and they user ghost++ 17.1
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uakf.b
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« Reply #3 on: August 09, 2012, 06:58:22 PM »

Whole statistic includes what?
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Inhuman_
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« Reply #4 on: August 10, 2012, 05:10:20 AM »

kills, deaths, towers, assists, items, creeps, denies, neutrals, gold
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Freaky
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« Reply #5 on: August 10, 2012, 08:27:03 AM »

Same on dotalicious. the bot just kicks everybody after !ff and in most cases all stats are recorded properly.
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uakf.b
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« Reply #6 on: August 10, 2012, 10:14:18 AM »

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Just so you guys know the reason you're seeing data "lost" from the database is due to the way DotA handles replay data. Icefrog wrote DotA to send the replay data when the tree/throne dies and also every time a player leaves the game after at least two other players have already left. I'm actually not 100% positive about this but I think that's how it works. There may be some minor discrepancies, for example based on your findings so far it would appear that the "min" and "sec" values are never sent until the tree/throne dies and who knows what else is present or absent.


Nevermind, it seems like stats are sent whenever a player leaves. I guess you can use any winner / forfeit patch, I think the best is at http://www.codelain.com/forum/index.php?topic=5878.msg103281#msg103281
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« Reply #7 on: August 18, 2012, 05:29:02 PM »

Same on dotalicious. the bot just kicks everybody after !ff and in most cases all stats are recorded properly.

Maybe they parse the replay after a !ff game.
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Freaky
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« Reply #8 on: August 19, 2012, 12:33:01 PM »

Same on dotalicious. the bot just kicks everybody after !ff and in most cases all stats are recorded properly.

Maybe they parse the replay after a !ff game.

oh i forgot about this. that's the way dlg is doing it Tongue
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