FakePlayers 1.1, working revision
fakeplayer1.1_fix4version1.0.patch & fkplayers1.1 Released.If you have never installed any fakeplayer patch, give fkplayers1.1.patch a shot.
If you have installed the old version, please use the fix to update.Features
- setting ## bot fakes players in lobby, 0 = disable, 1 = enable
bot_fakeplayersinlobby = 1 in your ghost.cfg to enable/disable the effect of the patch
- rcfg : working with reload ghost.cfg as you wish to disable/enable it.
- FakePlayers' names are changeable with the list.
- Auto create a few delicate fakeplayers every time Ghost creates game.
- The patch is well calculated to prevent a trash lobby.
When a player joined the lobby:
- Auto delete a fakeplayer once numbers of open slots < 2
When a player left the lobby:
- Auto insert a few of fakeplayers while numbers of open slots > 2 and numbers of human players < 4.
- if numbers of human players > = 4, auto insert A fakeplayer if numbers of open slots > 3 in replace for the left player.
Patching files: .patch file & fpnames.txt
-fpnames.txt must be placed in GhostOne root directory
The Patch WON*T WORK if fpnames.txt is MISSING
Not sure about patching? Give http://ghost-one.googlecode.com/svn/trunk/
Patching difficulty level: intermediate Ghost users with the possibility to build a solution(in Visual C++2008) for recompiling Ghost
Manual Patching is recommended. Use your copy & pasting skills,
- row : means to delete row in your current cpp or h file
+ row: insert it to your file
More infos & patches at http://thegenmaps.tk
Credits to Gen for creating this patch.
Comments & advices are welcome.
but go making the patch yourself before criticizing.
It's optional to add this to the patch but maybe better to include this in ghost.cpp as for some reasons it's missing when I created the patch file.OUTCOME: A GAMEFUL of PLAYERS
:PLS get back to this thread and give some feedbacks after your patching, testing, hosting & playing.
ARE YOU Having some problems hosting warcraft games?
OR having some problems applying the patches for new ghost.exe?
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, all useful things featured for your use.
//auto delete fake player(s)
if ( ( GetSlotsOpen( ) < 2 || GetNumHumanPlayers( ) > 3 ) && !m_FakePlayers.empty() )
DeleteAFakePlayer( ); // we delete a fp when the lobby has < 2 open slots or > 3 human players
else if ( GetSlotsOpen( ) > 3 && GetNumHumanPlayers( ) < 4 && m_FakePlayers.size() < 3 )
CreateFakePlayer( ); // we only allow a maximum of 3 fps to be created, no fp added once there're >=4 human ppls in lobby, the number of them then declines gradually